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Short Interview with Sandy Petersen

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It happened three months ago, but here is a brief interview with Call of Cthulhu creator Sandy Petersen entitled (amusingly) "Call of Cthulhu Was The First Role-Playing Game To Drive People Insane." (The interview takes place before the recent big changes at Chaosium.)

I found this piece of advice on how to run a successful CoC game spot on:
What do you think is the key to running a successful Cthulhu RPG session?
Petersen: Sensitivity to what the players are experiencing, and flexibility to adapt to that. You have to time the creepy bits for the moment that the players are actually feeling creeped out. You can't force dread upon them.



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